Hrathy Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a long brown ponytail with little hanging trinkets. She has a dull look in her amber eyes.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She has achieved small success as a Banker.
Motivation: Someone believes her a fraud; and to clean up the streets
Ideals: Philantrophist. Bonds: Rich, Enemies, Immigrant, Job, Guardian. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 6 (-2) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Moon In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel tunic with tan highlights, and long black pants that bunch up around her shoes. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. She wears her red fur down. She has gleaming, smiling amber eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. Being a Scribe kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To unite with her brother; and she has comitted a past crime that haunts her to this day
Ideals: Optimist. Flaws: Insane, Racist. Bonds: Criminal record, Military, Family. Occupation: Scribe
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 6 (-2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. Brown-green garnet (100 gp).
Eberk Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His long red hair is drawn into a two foot long braid. He has gleaming, smiling green eyes.
Personality: Eccentric and domineering, Eberk will drive conversation. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born in the east his family was never financially stable. A gifted student he started as a Gardener, but he got bored and became a Mason. He struck the Mason job and began his own company from there.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Extrovert, Optimist. Bonds: Enemies, Poor, Job. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel armored body suit, with a simple black line shooting up and back down. He is bristling with hidden weapons, mostly flails and daggers. His gray fur is still thick. His copper eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Lone would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lone grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lone. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Flaws: Shy, Disease. Bonds: Criminal record, Military. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 61 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 400 gp. Old masterpiece painting (900 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A delicate brass dragon egg (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!


