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NPC Generator

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Advanced [show]


Mamnen Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His red hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Tiefling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Impulsive, Insane, Fearful. Bonds: Adventurer. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Mamnen Blame, Male Tiefling Ranger 8
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 9 (-1)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Black pearl (600 gp). Rose (40 gp). Rock crystal (40 gp). 1 Minor magic item.


Social Check DCs


Ortegar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and a strong sense of loyalty to halfling people

Ideals: Justice. Flaws: Insomniac, Racist. Bonds: Rich, Immigrant. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Ortegar Jamjar, Male Halfling Fighter 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Clerebold Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat, and he perpetually has his longsword ready. His white hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his father. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Clerebold never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Optimist. Bonds: In love. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Mundy, Male Half-Elf Wizard 12
Medium (5'1") Half-Elf, True Neutral (CR 12)
Armor Class 9
Hit Points 47 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 3000 gp. Blue quartz (14 gp). Banded agate (14 gp). Smoky quartz (20 gp). Jet (40 gp).


Social Check DCs


Sarah Weld, Female Human [Permalink]

Personal [hide]

Description: She wears a grey coat over a white low-cut shirt, and a deerstalker hat upon her head. She has shaved her head bald. She wears large thick round spectacles.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Sarah was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. She's also a talented Tailor, but doesn't like to broadcast it.

Motivation: Many brigands want her driven away; and she'd like to take her coworkers down a peg

Flaws: Shy. Bonds: Immigrant, Family, Job, Enemies. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Sarah Weld, Female Human Druid 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 4 (-3)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs

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