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NPC Generator

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Advanced [show]


Balam Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He is physically well-built. He has wavy red hair. His white eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Balam's homeland. Balam decided to take the middle way and become a bodyguard. He used his abilities to travel the world and help people.

Motivation: Marry his brother to traveling adventurers; and he desires power and/or immortality

Ideals: Philantrophist, Fighting. Bonds: Adventurer, Immigrant, Family. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Balam Anarchy, Male Tiefling Expert 1
Medium (6'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 60 gp.


Social Check DCs


Marastyr Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a long, grey cloak. She wears her brown hair up. She has a dull look in her gray eyes.

Personality: Aggressive, abrasive, and angry, Marastyr embodies much of what other species detest in the Dwarves. She also hits on women, regardless of circumstances.

History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She feels the way she acts is they only way to get by in the world; and to settle down with her crush

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Has a crush, Nature, In love. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Marastyr Glanhig, Female Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 9 (-1)10 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Auran, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs


Grai Charlton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of scythes, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has black hair. Her eyes, though not visible through her cowl, are amber.

Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 10th year, her parents were killed by a dire rats raid, leaving Grai alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Religious, Enemies. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Grai Charlton, Female Half-Orc Sorcerer 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 8 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)10 (+0) 13 (+1)12 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. Solid gold idol (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Myerscough, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. She wears her hair in dreadlocks. Her hazel eyes dart from person to person to random spaces in the air.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents enrolled her in a Barbarian school at a young age so that she could practice her psionic talents. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She has money and likes to spend it.

Ideals: Artistic, Gifted, Persistence. Bonds: Rich. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Williamina Myerscough, Female Human Barbarian 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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