Sindri Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'3" and is constantly adorned with expensive silk clothing, often dyed in bright tan and pastel, and wears rings and necklaces with large, colorful gems. His right leg appears badly burned and disfigured. His auburn hair is thinning but still full. His green unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Sindri has worked very hard to control his curse. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Disciplined, Artistic. Flaws: Disease, Shy. Bonds: Rich. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 41000 sp. 1 Chain shirt.
Quick On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel leather gloves, a pastel jacket, and tight pants. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. He has styled his beige fur well, parting it to the right. His yellow eyes dart from person to person to random spaces in the air.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east to a Dyer, Quick learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Flaws: Antagonistic, Insane. Bonds: Enemies, Job, Rich. Occupation: Dyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 17)
Armor Class 10
Hit Points 89 (17d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 5d4-2, Ranged +6 / 5d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 |
Possessions: 800 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (1000 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1800 gp). Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Gold dragon comb with red garnet eye (400 gp). A necklace of small pink pearls (6000 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Cloth of gold vestments (30 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (3000 gp). Jeweled electrum ring (7000 gp). Gold and topaz bottle stopper cork (400 gp). An abacus with copper, silver and gold markers (30 gp). Large well-done wool tapestry (300 gp). Gold music box (4000 gp). Jeweled anklet (4000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Caelynn Starks, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She keeps her chestnut hair in a flapper bob. Her amber eyes lackadaisically let the world flow into them.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Born to a Weaver, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. By chance she met her brother recently and the two have been together since.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Impeccable, Justice. Bonds: Criminal record, Poor, Family. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 gp.
Maagog Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. He has a moderate pudge and is not very fit. He has moderate length red crest. His gold eyes peer out from beneath his feathered green hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a Sculptor, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Maagog took refuge in the large cave and found the beat up greatsword and armor he uses now. He is searching for what he claims is his rightful reward.
Motivation: To share knowledge with the world; and to reunite with his old friends
Ideals: Logical. Flaws: Impulsive. Bonds: Poor, Job, Nature, Adventurer. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 56 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 800 gp. Smoky quartz (40 gp). Rose (40 gp). Fire opal (400 gp). Blue sapphire (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!


