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NPC Generator

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Ability Scores
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Advanced [show]


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright brown suits and hats. His fur is brown and very short. His copper eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Opinionated. Flaws: Racist. Bonds: Slave, Adventurer. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Three On the Water, Male Tabaxi Aristocrat 7
Medium (5'3") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 5 (-3)14 (+2)
Skills Athletics +4, Stealth +6
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6

Possessions: 600 gp. Zircon (30 gp).


Social Check DCs


Gardain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear brown tank tops with blue pants and is in decent physical shape. He keeps his blonde hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: His tongue was cut out and he uses sign language. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.

Motivation: Doesn't want to be a Priest and was forced into it by his family.

Ideals: Fighting. Flaws: Disease. Bonds: Family, Rich. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Gardain Bloodkith, Male Dwarf Druid 6
Medium (4'2") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Arcana +3, Performance +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Foxilon Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries a battered dagger and tarnished mace as well. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Foxilon was born in the west. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Persistence. Flaws: Shy, Antagonistic. Bonds: Mentor, Rich. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Foxilon Nimblefingers, Male Halfling Rogue 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)17 (+3) 7 (-2)13 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Ignan, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 500 gp.


Social Check DCs


Nithther Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He has brass crest. His red eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Sculptor. He became a Sculptor soon after.

Motivation: To be a Blacksmith again; and he'd like to take his coworkers down a peg

Ideals: Joker, Fighting. Bonds: Guardian, Job, Rich. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Nithther Shestendeliath, Male Dragonborn Expert 4
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 sp. Moonstone (20 gp). 1 Minor magic item.


Social Check DCs

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