Tricking Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. His fur is red and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is witty, but his monotone delivery comes off as unnerving On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Tabaxi Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: Wants a kiss; and he desires power and/or immortality
Ideals: Joker. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Brewer
Voice: German accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 4 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 5 (-3) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Ogbur Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. With bright silver hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with his god.
History: The child of eastern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs
Flaws: Greedy. Bonds: Poor, Religious, Immigrant, Criminal record, Slave. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 14)
Armor Class 12
Hit Points 83 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Giant, Auran
Attacks Melee +10 / 4d6+5, Ranged +7 / 4d6+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 5000 gp. Black pearl (200 gp). Violet garnet (200 gp). Moonstone (50 gp). Citrine (50 gp). Blue sapphire (1000 gp). Peridot (50 gp). Emerald (1000 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oren Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a faded coat and loose pants complete with feathered hat, and a wedding ring on his left hand. With a patchy chestnut beard and wild chestnut hair. He has gleaming, smiling gray eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a brothel owner, Oren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and his relatives are trying to arrange a marriage
Flaws: Terse, Shy. Bonds: In love, Mentor, Family. Occupation: Masseuse
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 16
Hit Points 25 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 17 (+3) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Druidic, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
Possessions: 330 gp. 1 Breastplate.
Trey Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. He has dyed his greying golden hair a little too much giving a sharp golden color. He has amber eyes.
Personality: He acts crazy and hedonistic. He uses divination through singing.
History: Trey was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Family, Job. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 7 (-2) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Gnoll, Terran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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