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NPC Generator

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Advanced [show]


Khrosh Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He keeps his long blonde hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Khrosh was born in the south. At a young age he loved to build and create. His childhood dream was to be a Tanner, but he was a colossal failure. He struck the Body Guard job and began his own company from there.

Motivation: Wants a kiss; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Persistence. Flaws: Antagonistic. Bonds: Enemies, Job, Has a crush. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Khrosh Westcott, Male Half-Orc Ranger 5
Medium (5'4") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Nature +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d4+5, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Silvo Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He wears a top hat to cover his moderate length golden hair. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by illithids. Silvo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He's repulsed by the PC; and obtaining odd cultural elven artifacts is his passion

Flaws: Antagonistic, Insane. Bonds: Rich, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Silvo Glenfellow, Male Halfling Barbarian 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Silk rope.


Social Check DCs


Clerebold Clifton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His clothes are grease stained in places. His hair is black and very short. His eyes are violet.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Immigrant, Nature. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Clerebold Clifton, Male Human Commoner 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 8 (-1)9 (-1)
Skills Investigation +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. Bloodstone (20 gp).


Social Check DCs


Eberdeb Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. His auburn hair is knotted and matted. He has several tiny sapphire earrings on each ear.

Personality: Eberdeb is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Eberdeb liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and he wants to meet his childhood hero

Ideals: Extrovert. Bonds: Rich, Adventurer, Slave, Nature, Enemies. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Eberdeb Folkor, Male Gnome Barbarian 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 8 (-1)16 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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