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NPC Generator

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Advanced [show]


Trail Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, pastel cloak. His fur, while still mostly red, has prominent grey streaks. He has a dull look in his hazel eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.

Motivation: He feels threatened by others; and to unite with his brother

Flaws: Sensitive, Shy, Fearful. Bonds: Military, Family. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Trail Of Dragons, Male Tabaxi Paladin 9
Medium (6'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 57 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1300 gp.


Social Check DCs


Mardred Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing the road beaten gear of a warrior. Her hair is auburn and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north to a Stableman, Mardred learned a great deal about her father's area of expertise. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in axe use. She now owns her own business.

Motivation: She loathes her own lifestyle; and wants to open a new tavern

Ideals: Fighting, Disciplined. Flaws: Antagonistic, Depressed. Bonds: Job, Enemies. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Mardred Glanhig, Female Dwarf Druid 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp. Chrysoberyl (70 gp).


Social Check DCs


Herleva Bentley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Eccentric and domineering, Herleva will drive conversation. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Herleva is combative with any and all who dare try her patience in the slightest.

History: She was born to a criminal king-pin and mafia family She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She used her abilities to trick people and travel the world for free.

Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Justice. Bonds: Criminal record, Job, Religious. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Herleva Bentley, Female Human Bard 2
Medium (5'2") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: Eye agate (10 gp). Chrysoprase (50 gp). Blue quartz (10 gp).


Social Check DCs


Dee Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. Her long white hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irascible and easily irritated. She is obsessed with a lost civilization.

History: Born in the west to a Tanner, Dee learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her religion dominates her actions; and meet up once more with her childhood friend

Flaws: Antagonistic, Secretive. Bonds: Rich, Adventurer, Job, Religious. Occupation: Tanner

Voice: German accent

Attributes [hide]

Dee Glenfellow, Female Halfling Commoner 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +7, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. Banded agate (9 gp). Citrine (30 gp). Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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