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NPC Generator

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Advanced [show]


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has styled his blonde hair well, parting it to the right. His blue eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Fulbar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in a small mountains village. His family was turned out during the war. He and his family wandered south to less war torn lands. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Family, Nature. Occupation: Server

Voice: Squeaky

Attributes [hide]

Fulbar Hogcollar, Male Halfling Sorcerer 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Terran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp.


Social Check DCs


Don York, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered singing. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Secretive. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Don York, Male Human Aristocrat 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Orryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. His arcane abilities were realized during a raid on his village. He has achieved small success as a Farmer.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Professionalism, Gifted. Bonds: Poor, Enemies, Job, Adventurer. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Orryn Wildwander, Male Gnome Wizard 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 100 gp. Eye agate (4 gp). Blue quartz (4 gp). Citrine (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dalgal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this western man wears a faded coat and loose pants complete with deerstalker hat. His long blonde hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dalgal is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Dalgal grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Sage

Voice: Raspy

Attributes [hide]

Dalgal Frostbeard, Male Dwarf Fighter 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 134 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Insight +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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