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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Godfrey Berkeley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with black pants. He is portly but not overly obese. His black hair and beard is wavy and long. He has several tiny jet earrings on each ear.

Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in the west. Godfrey was born on a far western desert where he grew up under the tutelage of his mother, an expert Shepherd. He left for the west, certain he would find work there.

Motivation: Money/treasure; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Godfrey Berkeley, Male Human Warrior 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)12 (+1) 12 (+1)7 (-2)
Skills Perception +3, Performance +0
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Bhevek Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and he's repulsed by the pc

Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Criminal record, Family. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Bhevek Quickstep, Male Halfling Wizard 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 8 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Kerkad Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy green pantaloons and a blue scarf. His white crest is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Kerkad was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Disciplined, Logical. Flaws: Forgetful, Fearful. Bonds: Job. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Kerkad Daardendrian, Male Dragonborn Barbarian 7
Medium (6'1") Dragonborn, Chaotic Good (CR 7)
Armor Class 9
Hit Points 43 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)12 (+1) 18 (+4)11 (+0)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4

Possessions: 800 gp. Sard (50 gp). Chalcedony (50 gp). Rose (50 gp). Rock crystal (50 gp). 1 Minor magic item.


Social Check DCs


Zed Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many grey ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His brown hair is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: The child of northern immigrants he idolized his mother. Zed was born on a far northern forest where he grew up under the tutelage of his mother, an expert Carter. He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend.

Flaws: Sensitive, Addict. Bonds: Adventurer, Immigrant. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Zed Hayhurst, Male Half-Orc Commoner 4
Medium (6'4") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)6 (-2) 15 (+2)6 (-2)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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