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NPC Generator

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Advanced [show]


Senteq Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a tan suit. He wears his red hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the west. His childhood dream was to be a Shoemaker, but he was a colossal failure. He struck the Armorer job and began his own company from there.

Motivation: He is unsatisfied with his job; and he's attracted to the pc

Ideals: Athletic. Bonds: Job, Has a crush, Adventurer, Immigrant. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Senteq Silverthread, Male Gnome Cleric 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Giant, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Borun Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He has worked as a Merchant like his mother before him.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and to be a knight again

Ideals: Athletic, Philantrophist, Artistic. Bonds: Rich, Job. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Borun Wildheart, Male Halfling Paladin 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 220 gp.


Social Check DCs


Markosian Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears green leather gloves, a green jacket, and tight pants. Her white hair is lengthy. Her face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Markosian embodies much of what other species detest in the Tieflings. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Markosian abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Adventurer. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Markosian Poetry, Female Tiefling Sorcerer 7
Medium (5'1") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardred Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts, and she perpetually has her nunchaku ready. She wears her hair in dreadlocks. She has several tiny emerald earrings on each ear.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Sold as a small child to a wizard, Mardred was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To share knowledge with the world; and she is greedy

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Mardred Torunn, Female Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)7 (-2) 17 (+3)8 (-1)
Skills Arcana +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 190 gp. 1 Banded mail.


Social Check DCs

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