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NPC Generator

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Advanced [show]


Beleth Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern woman is dressed in earthy colors with a black and brown handkerchief worn on her right side. She keeps her long chestnut hair kept up in a rat tail. Her white eyes have a joyful gleam in them most of the time.

Personality: Beleth wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She has a small toy that she constantly fidgets with.

History: She was born in the south. Like her father and her sister before her, after school she went straight into learning to become a Miner. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Addict, Greedy. Bonds: Immigrant, Job. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Beleth Nowhere, Female Tiefling Rogue 8
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1500 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). A delicate brass dragon egg (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Gnarsh Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'10", this man is wearing a long, white, dusty cloak. He has moderate length black hair. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a wizard, Gnarsh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He now travels the world, in search of power and loot.

Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Bonds: Adventurer, Mentor, Slave, Has a crush. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Gnarsh Colton, Male Half-Orc Paladin 9
Medium (5'10") Half-Orc, Chaotic Good (CR 9)
Armor Class 12
Hit Points 39 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)14 (+2) 13 (+1)7 (-2)
Skills Insight +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Gnome, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1600 gp.


Social Check DCs


Shedinn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His crest is green and curly. His eyes are red and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shedinn is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Shedinn reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Fortune-teller soon after.

Motivation: Further expansion of business; and he is content

Ideals: Justice. Flaws: Mundane. Bonds: Military, Job. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Shedinn Vangdondalor, Male Dragonborn Ranger 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)5 (-3) 16 (+3)16 (+3)
Skills Deception +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 50 pp. Lapis lazuli (7 gp).


Social Check DCs


Ishgha Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black leather gloves, a black jacket, and tight pants. He keeps his long auburn hair kept up in a rat tail. His brown eyes lackadaisically let the world flow into them.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of northern immigrants he idolized his mother. In his 16th year, his parents were killed by a illithids raid, leaving Ishgha alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Unemployed for hire.

Motivation: He wants revenge against illithids; and a deep hatred of illithids

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Immigrant, Enemies. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Ishgha Shirley, Male Half-Orc Expert 7
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)3 (-4) 11 (+0)7 (-2)
Skills History -1, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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