Doudra Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses in black turtlenecks beneath a tan coat with white slacks. She carries a battered hammer and tarnished glaive as well. Her bronze crest is knotted and matted. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irascible and easily irritated. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. By chance she met her sister recently and the two have been together since.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Family, Criminal record. Occupation: Masseuse
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 12 (+1) | 7 (-2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Just what you see.
Druuk Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. His brown eyes are passionate and lively.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a slaver, Druuk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Druuk took refuge in the old dungeon and found the beat up axe and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Mentor, Nature. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 15 (+2) | 4 (-3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Sindri Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and auburn with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. He has several tiny aquamarine earrings on each ear.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invites people to come help in his community garden.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fletcher father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist. Flaws: Secretive, Disease. Bonds: Rich, Immigrant. Occupation: Animal Trainer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 60 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp.
Ûshgol Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a black costume with the symbols of the four houses of cards on his torso. His hair is long and chestnut with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His hazel eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Military, Nature. Occupation: Armorer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 62 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Aquan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 500 gp. Gold and topaz bottle stopper cork (1300 gp). Brass mug with jade inlays (400 gp). Black velvet mask with numerous citrines (130 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

