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NPC Generator

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Advanced [show]


Shamil Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She is wearing colorful clothing, dressed as a Server, and her gloved hand is found clutching a bow. She wears her chestnut hair up. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. Being a Server kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants a kiss; and she wants to get laid

Ideals: Justice. Flaws: Addict. Bonds: Religious, Military, Criminal record, Has a crush. Occupation: Server

Voice: Old Prospector

Attributes [hide]

Shamil Murnig, Female Gnome Wizard 9
Small (3'1") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)17 (+3) 15 (+2)6 (-2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Infernal, Draconic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 800 gp. Silver comb with moonstones (500 gp). Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Herleva Blyth, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt, and a wedding ring on her left hand. Her black hair is slicked back into a classic pompadour. Her blue unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. She also hits on women, regardless of circumstances.

History: Herleva lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: She's in love.

Ideals: Opinionated. Flaws: Disease. Bonds: In love, Has a crush, Family. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Herleva Blyth, Female Human Ranger 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp. Black pearl (200 gp).


Social Check DCs


Veloptima Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tan shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is harsh and unforgiving.

History: She was born to loving parents in a slum to the west. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She got away from her former life and has fallen to alcoholism.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Flaws: Shy, Antagonistic, Addict. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Veloptima Wildwander, Female Gnome Wizard 3
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)15 (+2) 10 (+0)16 (+3)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Rurik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. His brown hair is cut short. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Bricklayer father left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Justice. Flaws: Mundane, Disease. Bonds: Criminal record, Job. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Rurik Bigtoe, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1

Possessions: Just what you see.


Social Check DCs

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