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NPC Generator

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Advanced [show]


Wymar Ryland, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he prefers to wear brown clothing when he does not wear armor. His golden hair is kept up in a ponytail inside a broad hat. He has gleaming, smiling hazel eyes.

Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.

History: When he was but 7 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Architect like his father before him.

Motivation: To settle down with his crush; and balancing his hectic life and new architect responsibilities is difficult

Flaws: Antagonistic, Shy. Bonds: Poor, Immigrant, Job, Has a crush. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Wymar Ryland, Male Human Monk 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Nirgel Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his shortbow. He has moderate length red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Forgetful. Bonds: Poor, Religious. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Nirgel Knack, Male Tiefling Monk 3
Medium (5'7") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)7 (-2) 13 (+1)17 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Lone Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His yellow fur, when down, is lengthy. His eyes are likewise copper.

Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Adventurer, Guardian. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Lone Of Ale, Male Tabaxi Fighter 4
Medium (6'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)16 (+3) 9 (-1)9 (-1)
Skills Arcana +5, Stealth +1
Senses Passive Perception 9
Languages Common, Undercommon, Infernal, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Diggory Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a violet suit. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Diggory's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and he's repulsed by the pc

Ideals: Gifted. Flaws: Addict, Antagonistic, Insane. Bonds: Criminal record. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Diggory Mundy, Male Half-Elf Cleric 9
Medium (5'5") Half-Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 7 (-2)17 (+3)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 gp. Golden yellow topaz (200 gp). Amber (120 gp). Red spinel (120 gp).


Social Check DCs

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