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NPC Generator

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Advanced [show]


Uraim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. He wears his white hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He was granted druidic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Insane, Racist. Bonds: Rich, Slave. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Uraim Battlehammer, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)14 (+2) 17 (+3)7 (-2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Blue sapphire (400 gp).


Social Check DCs


Purban Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has moderate length brown hair. His blue eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Rich, Job. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Purban Elderberry, Male Halfling Bard 4
Small (3'3") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 11 (+0)9 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 5000 sp.


Social Check DCs


Gruk Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'1" and is wearing a long, white cloak. His right leg appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Gruk took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Criminal record, Job. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Gruk Kendall, Male Half-Orc Druid 1
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 16 (+3)8 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Myathethil Teinithra, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. Her white hair is knotted and matted. Her amber eyes are slightly larger than normal.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not trust anyone and sleeps with one eye open.

History: She got into the Tanner business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Tanner. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To end her boredom; and she seems to be bored by most things

Flaws: Shy, Insomniac, Disease, Mundane. Bonds: Job. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Myathethil Teinithra, Female Elf Druid 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 sp. 1 Masterwork Heavy steel shield.


Social Check DCs

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