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NPC Generator

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Advanced [show]


Fulbar Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his white robe and has his axe always slung over his shoulder. His long blonde hair is drawn into a two foot long braid. His gray unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Fulbar will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. A gifted student he started as a Healer, but he got bored and became a Engraver. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Healer again; and wants to open a new tavern

Ideals: Extrovert. Flaws: Disease. Bonds: Slave, Rich, Job. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Fulbar Bigheart, Male Halfling Expert 10
Small (3'3") Halfling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 36 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)5 (-3) 8 (-1)16 (+3)
Skills Intimidation +7, Nature +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Taklinn Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this northern man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has shaved his head bald. His eyes are brown and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small forest village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Taklinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Joker, Fighting. Flaws: Shy. Bonds: Nature. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Taklinn Graybeard, Male Dwarf Warrior 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Thorin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with violet pants. His brown hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist, Gifted, Fighting. Flaws: Insane. Bonds: Job. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Thorin Aranore, Male Dwarf Commoner 11
Medium (4'4") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 75 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)16 (+3) 12 (+1)13 (+1)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Terran, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2900 gp. Jeweled gold crown (2000 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). A delicate silver chain set with a tourmaline (30 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item.


Social Check DCs


Giselle Skelton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy silver hair. She tend to wears goggles to shield her eyes.

Personality: She is fixated on the number 96. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a very good compulsive liar and kleptomaniac.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently she has begun working with bootleggers and crooks.

Motivation: She is greedy; and she has decided she is irredeemable

Flaws: Insane, Disease. Bonds: Immigrant, Criminal record, Rich. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Giselle Skelton, Female Human Wizard 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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