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NPC Generator

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Advanced [show]


Theodoric Southey, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His brown hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up trident and armor he uses now. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Flaws: Insomniac, Racist. Bonds: Poor, Religious, Nature. Occupation: Server

Voice: Sensual and smooth

Attributes [hide]

Theodoric Southey, Male Human Fighter 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Bloodstone (50 gp).


Social Check DCs


Nurkara Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has dyed her greying black hair a little too much giving a sharp black color. Her green eyes are slightly larger than normal.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She believes the world needs to unite to get rid of dire rats once and for all.

History: Nurkara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 17th year, her parents were killed by a dire rats raid, leaving Nurkara alone in the world. After a stint in an orphanage, she was adopted. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Nothing but the best is good enough for her; and meet up once more with her childhood friend

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Enemies, Poor, Adventurer. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Nurkara Silverstone, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)9 (-1) 16 (+3)9 (-1)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 370 gp.


Social Check DCs


Wobbles Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is drawn into a tight pony tail with a card scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: Wobbles was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Mason. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and to get a good night's sleep

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Wobbles Gummen, Male Gnome Warrior 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Blue star sapphire (700 gp). Rose (50 gp). White pearl (100 gp). 1 Half-Plate. 1 Breastplate. 1 Chain shirt.


Social Check DCs


William Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is lengthy. His amber eyes are passionate and lively.

Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Banker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: To be a Navigator again; and he is unsatisfied with his job

Ideals: Fighting, Impeccable, Logical. Bonds: Job. Occupation: Banker

Voice: Stutters

Attributes [hide]

William Kelsey, Male Human Cleric 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp.


Social Check DCs

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