Kassoon
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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Naal Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insane, Shy, Hedonist. Bonds: Rich. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Naal Raethran, Male Half-Elf Warlock 12
Medium (4'11") Half-Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 79 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Arcana +4, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 2000 gp. Alexandrite (1600 gp). Red-brown spinel (70 gp). Violet garnet (1600 gp). Golden yellow topaz (1600 gp). Obsidian (16 gp). Brown-green garnet (70 gp). Banded agate (16 gp).


Social Check DCs


Arnold Kensley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear brown tank tops with grey pants. His hair is long and black with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.

History: Born in the north his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Many goblins want him driven away; and further expansion of business

Ideals: Philantrophist, Gifted. Bonds: Poor, Job, Enemies. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Arnold Kensley, Male Human Warrior 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp.


Social Check DCs


Baern Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He likes to wear grey tank tops with white pants. His brown hair is lengthy and is close to two feet long. His amber eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and balancing his hectic life and new assassin responsibilities is difficult

Flaws: Antagonistic, Secretive. Bonds: Immigrant, Adventurer, Job. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Baern Loderr, Male Dwarf Druid 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 8 (-1)8 (-1)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Williamina Gyula, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a grey shirt with thin green vertical stripes and white pants and is in decent physical shape. Her silver hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: The child of a Detective, who enjoyed hunting, Williamina was taken on many hunting expeditions. Williamina was born on a far northern island where she grew up under the tutelage of her mother, an expert Navigator. She now travels the world, in search of power and loot.

Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk

Ideals: Impeccable. Bonds: Immigrant, Nature, Adventurer, Job. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Williamina Gyula, Female Human Expert 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 17 (+3)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs

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