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NPC Generator

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Advanced [show]


Robert Kenley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears brown leather gloves, a brown jacket, and tight pants. His hair, while still mostly auburn, has prominent grey streaks. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of southern immigrants he idolized his mother. His parents enrolled him in a Bard school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Gifted, Fighting. Bonds: Poor, Nature, Immigrant. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Robert Kenley, Male Human Bard 10
Medium (5'5") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Athletics +8, History +8
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Orc, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163332000

Possessions: 600 gp. Carnelian (40 gp). Golden yellow topaz (1000 gp). Citrine (40 gp). Violet garnet (1000 gp). Red-brown spinel (80 gp). Emerald (900 gp).


Social Check DCs


Andram Grace, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with small hat, and sports empty pouches on his belt. His purple hair is lengthy. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Andram lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Miner and found it very stressful. He has dedicated himself to building a better kind of golem.

Motivation: He wants revenge against goblins; and revenge

Ideals: Joker. Bonds: Adventurer, Family, Job, Enemies. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Andram Grace, Male Tiefling Warlock 8
Medium (6'1") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)17 (+3) 11 (+0)15 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Giant, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faral Goltorah, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tan tunic with green highlights, and long black pants that bunch up around her shoes. She has a long red ponytail with little hanging trinkets. She wears large thick round spectacles.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Faral took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Doctor soon after.

Motivation: Expand her business; and she's in love

Ideals: Logical, Gifted. Bonds: Enemies, Job, Has a crush. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Faral Goltorah, Female Elf Paladin 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arannis Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. He has a long black beard with little hanging trinkets. His green eyes peer out from beneath his top yellow hat.

Personality: Arannis wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: Born in the east to a Hunter, Arannis learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Disciplined, Artistic. Bonds: Poor, Job, Family. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Arannis Ostoroth, Male Half-Elf Aristocrat 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 15 (+2)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnoll, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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