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NPC Generator

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Advanced [show]


Hecat Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Hecat isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. As long as the job gets done she does not care how it got done.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Professionalism. Flaws: Antagonistic. Bonds: Religious. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Hecat Flaw, Female Tiefling Commoner 2
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 12 (+1)18 (+4)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, white shirt, and violet tie. Her silver hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born into a rich family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She hasn't been sleeping well lately.

Motivation: To end her boredom; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Secretive, Insomniac, Mundane. Bonds: Criminal record, Rich. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Sannl Dankil, Female Dwarf Ranger 9
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 81 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 9 (-1)8 (-1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red fur is smooth and relatively long. His hazel eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Beast does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich northern family. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He now mingles about in high society.

Motivation: He is wracked by social anxiety; and money/treasure

Flaws: Antagonistic, Depressed, Racist, Fearful. Bonds: Military, Rich. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Beast Hummingbird, Male Tabaxi Druid 12
Medium (6'2") Tabaxi, Lawful Good (CR 12)
Armor Class 11
Hit Points 79 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 16 (+3)15 (+2)
Skills Performance +6, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Carved bone or ivory statuette (30 gp). Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His blonde hair and beard is wavy and long. His eyes, though not visible through his cowl, are violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south, but his parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Barendd's homeland. Barendd decided to take the middle way and become a bodyguard. He became a Servant soon after.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Fighting, Joker. Bonds: Religious, Immigrant, Job, Family. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Barendd Thrahak, Male Dwarf Warlock 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)10 (+0) 16 (+3)8 (-1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs

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