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NPC Generator

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Advanced [show]


Trey Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: To settle down with his crush; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Shy. Bonds: Has a crush, Adventurer. Occupation: Baker

Voice: American accent

Attributes [hide]

Trey Marlowe, Male Human Adept 11
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 300 pp. Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Cressel Vice, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is renowned for his bright green suits and hats. His clothes are grease stained in places. His hair, while still mostly chestnut, has prominent grey streaks. His fierce red eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cressel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: He has passion for adventuring and risk.

Flaws: Depressed. Bonds: Poor, Immigrant, Job, Military, Adventurer. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Cressel Vice, Male Tiefling Monk 13
Medium (6'3") Tiefling, Lawful Good (CR 13)
Armor Class 11
Hit Points 77 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 16 (+3)22 (+6)
Skills Nature +4, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 4000 gp. Moss agate (13 gp). Jasper (80 gp). Star ruby (900 gp). Deep blue spinel (400 gp). Black pearl (400 gp). Black star sapphire (900 gp). Red spinel (160 gp). 1 Minor magic item.


Social Check DCs


Leaf Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her orange fur is heavily combed to the right. Her eyes, though not visible through her cowl, are copper.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised in a white middle class family as the only child. She worked as a nervous Glassblower and found it very stressful. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their daughter. She worked as a Glassblower, and she later adopted a second daughter.

Motivation: Doesn't want to be a Glassblower and was forced into it by her family; and wants her loneliness to end

Ideals: Optimist. Flaws: Mundane. Bonds: Job, Family, Has a crush. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Leaf Of Wine, Female Tabaxi Monk 5
Medium (5'9") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 9 (-1)13 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 9
Languages Common, Sylvan, Terran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Tiger eye turquoise (15 gp). Alexandrite (500 gp). Rock crystal (20 gp). Golden yellow topaz (500 gp).


Social Check DCs


Seraphina Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear white clothing when she does not wear armor. Her brown hair is lengthy and is close to two feet long. She has blue eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She receives visions of the future at random moments

History: She was born on a small isolated farm. Her necromantic abilities were realized during a raid on her village. She has achieved small success as a Locksmith.

Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg

Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Immigrant, Nature, Job. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Seraphina Copperkettle, Female Halfling Sorcerer 16
Small (3'1") Halfling, Chaotic Good (CR 16)
Armor Class 14
Hit Points 38 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)15 (+2) 15 (+2)8 (-1)
Skills Deception +4, Insight +7
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 500 pp. Chrysoberyl (60 gp). Rhodochrosite (16 gp). Citrine (30 gp). Malachite (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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