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Wymar Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a grey small hat and grey clothes. His white hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Wymar hails from a village terrorized by illithids. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Military, Enemies. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Wymar Carlyle, Male Human Aristocrat 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Amethyst (140 gp).


Social Check DCs


Skirt On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown tunic with yellow highlights, and long black pants that bunch up around her shoes. She carries with her a set of whips, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her beige fur to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: She is irascible and easily irritated. Further she is a bit of a stoner and is frequently out of it.

History: She was born several months after her mother was called into army service. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Military, Nature, Job. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Skirt On the Mountaintop, Female Tabaxi Fighter 7
Medium (6'3") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 72 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)5 (-3) 12 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 400 gp. Alexandrite (1100 gp).


Social Check DCs


Zûmug Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a white cloak and cross-gartered red stockings. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zûmug grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zûmug. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and an old rival family wants him found

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Zûmug Ramsey, Male Half-Orc Bard 13
Medium (5'6") Half-Orc, Lawful Evil (CR 13)
Armor Class 9
Hit Points 79 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Deception +5, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2000 gp. Gold dragon comb with red garnet eye (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Jeweled anklet (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Agility, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports black clothing, slightly heavier than average wear. He has styled his purple hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Therai was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother

Ideals: Opinionated, Entrepeneur. Flaws: Insane, Terse. Bonds: Poor. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Therai Agility, Male Tiefling Paladin 7
Medium (5'1") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 81 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 20000 cp. Star rose quartz (30 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Emerald (1000 gp).


Social Check DCs

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