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NPC Generator

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Advanced [show]


Jo Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears suspenders and red workpants. Her shirt is brown, and she wears a heavy red leather apron most of the time. She wears her white hair up in a very large beehive style do. Her fierce amber eyes like to dwell on things.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. As long as the job gets done she does not care how it got done.

History: She was born in the east, but her parents moved at a very young age to the west. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined, Professionalism. Flaws: PTSD. Bonds: Immigrant, Religious. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Jo Cherrycheeks, Female Halfling Barbarian 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 55 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)12 (+1) 9 (-1)13 (+1)
Skills Insight +2, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Grom Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His hair is always cut to a buzz. He has several tiny jet earrings on each ear.

Personality: Overbrimming with self-confidence, Grom isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is afraid of women and trembles around them

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Shy. Bonds: Rich, Religious. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Grom Richie, Male Half-Orc Commoner 12
Medium (5'9") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 45 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +5

Possessions: 300 pp. A delicate brass dragon egg (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Old masterpiece painting (2300 gp). Silver chalice with lapis lazuli gems (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fabien Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple tan robe with black stripes complete with hood, and he perpetually has his monstrous two handed axe ready. His long black hair is drawn into a two foot long braid. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fabien took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Nature, Military. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Fabien Oomtrowl, Male Gnome Warrior 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sindri Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a tan cloak and cross-gartered black stockings. Beneath his clothing is a huge mess of scar tissue. He sports a long white beard, and similarly colored long hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He works hard and plays hard.

History: He was raised in a island tribe. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Passionate. Flaws: Hedonist, Fearful. Bonds: Slave, Nature. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Sindri Timbers, Male Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)9 (-1) 5 (-3)9 (-1)
Skills Animal Handling -1, Persuasion +1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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