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NPC Generator

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Advanced [show]


Pelt Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'1". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has lavender fur. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a white middle class family as the only child. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Being a Carpenter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Criminal record, Family. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Pelt Blossom, Female Tabaxi Paladin 4
Medium (6'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. Violet garnet (800 gp).


Social Check DCs


Cloak Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a pastel collared shirt and blue skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her brown fur is braided into rings. She tend to wears goggles to shield her eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She pushes her goals aggressively. She is also a coward if confronted.

History: Cloak was raised in a hard working conservative environment. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Dyer.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Gifted. Flaws: Shy, Fearful, Racist. Bonds: Job. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Cloak Peak, Female Tabaxi Rogue 8
Medium (6'2") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: Sard (50 gp). Emerald (600 gp). Hematite (11 gp). Deep green spinel (80 gp). Jasper (50 gp). Jade (80 gp).


Social Check DCs


Kildrak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right hand appears badly burned and disfigured. His hair is long and chestnut with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kildrak is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To clean up the streets; and to find somewhere to settle down

Ideals: Justice. Flaws: Mundane. Bonds: Guardian, Immigrant. Occupation: Laborer

Voice: French accent

Attributes [hide]

Kildrak Battlehammer, Male Dwarf Cleric 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 68 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 3000 gp. Chrysoberyl (50 gp). Tiger eye turquoise (15 gp). Red-brown spinel (50 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Fargrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light brown in addition to tight pants. He keeps his long brown hair kept up in a rat tail. His gray eyes lackadaisically let the world flow into them.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). By chance he met his brother recently and the two have been together since.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and marry his brother to traveling adventurers

Ideals: Extrovert. Bonds: Adventurer, Immigrant, Family, Debt. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Fargrim Brawnanvil, Male Dwarf Monk 11
Medium (4'3") Dwarf, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 83 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Insight +6, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1

Possessions: 1900 gp. Jeweled electrum ring (7000 gp). 1 Minor magic item.


Social Check DCs

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