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NPC Generator

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Advanced [show]


Morkral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He wears brown trousers with black and grey striped suspenders. He wears various colorful collared shirts. He keeps his silver hair in a flapper bob. His eyes, though not visible through his cowl, are green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Morkral was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Morkral Orcfoe, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)7 (-2) 9 (-1)3 (-4)
Skills Nature +0, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs


Dynamic Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a Stetson hat to cover his moderate length beige fur. His amber eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Bricklayer.

Motivation: Wants to raise his children well; and balancing his hectic life and new bricklayer responsibilities is difficult

Flaws: Antagonistic, Fearful. Bonds: Rich, Job, Family. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Dynamic Of Ale, Male Tabaxi Warrior 3
Medium (5'10") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Phelaia Flair, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear flannel. Her hair is silver and curly. She has silver eyes and a green hat with a brown feather.

Personality: Her tongue was cut out and she uses sign language. She is skeptical of what others tell her and is slow to trust.

History: She got into the Spice Merchant business at a young age. She was an apprentice working in her father's forge. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Many brigands want her driven away; and revenge

Flaws: Disease, Shy. Bonds: Job, Family, Enemies. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Phelaia Flair, Female Tiefling Expert 5
Medium (4'10") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)16 (+3) 12 (+1)13 (+1)
Skills Insight +4, Investigation +6
Senses Passive Perception 11
Languages Common, Terran, Giant, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Zûmug Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He carries a battered hand crossbow and tarnished sai as well. His auburn hair is knotted and matted. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Bricklayer.

Motivation: To be a Banker again; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Zûmug Graeme, Male Half-Orc Warrior 7
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)7 (-2) 14 (+2)6 (-2)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs

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