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NPC Generator

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Advanced [show]


Curran Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a red tunic with pastel highlights, and long brown pants that bunch up around his shoes. His long black hair reaches down to his waist. He has amber eyes and a red hat with a pastel feather.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: Born in the east to a Glassblower, Curran learned a great deal about his mother's area of expertise. He has had some formal music training, and achieved minor success. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Artistic. Bonds: Adventurer, Job, Enemies. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Curran Littlefoot, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)5 (-3) 12 (+1)12 (+1)
Skills Acrobatics +3, Nature -1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 210 gp. Violet garnet (300 gp). 1 Simple lock.


Social Check DCs


Hadarai Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy chestnut hair. He has green eyes and a blue hat with a violet feather.

Personality: Calm and collected, he is a well trained Locksmith. He is obsessed with his god.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A gifted student he started as a Masseuse, but he got bored and became a Locksmith. Days after completing his studies, news broke out that his hometown was attacked by brigands. Hadarai was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Revenge; and he is unsatisfied with his job

Ideals: Entrepeneur, Athletic. Bonds: Job, Religious, Enemies. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Hadarai Ariessus, Male Elf Expert 6
Medium (5'4") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Athletics +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 30000 cp.


Social Check DCs


Synthrin Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this woman wears a green shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her black crest is thinning but still full. She is baby faced.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. The war was a terrible time for her, and Synthrin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was always a brilliant, if unscrupulous mind. When Synthrin reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She is not mentally stable, and does not behave rationally; and she loathes her own lifestyle

Ideals: Logical. Flaws: Secretive, Depressed, Insane. Bonds: Military. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Synthrin Sumnarghthrysh, Female Dragonborn Cleric 19
Medium (6'6") Dragonborn, Chaotic Evil (CR 19)
Armor Class 11
Hit Points 147 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Insight +8, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655555

Possessions: 2100 pp. Red-brown spinel (100 gp). Jade (100 gp). Moss agate (10 gp). Aquamarine (1600 gp). Violet garnet (1600 gp). Rose (20 gp). Golden yellow topaz (1600 gp). Lapis lazuli (10 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Red-brown spinel (100 gp). White opal (900 gp). Chrysoberyl (100 gp). Canary diamond (7000 gp). Fiery yellow corundum (900 gp). Blue quartz (10 gp). Jet (100 gp). Hematite (10 gp). Golden pearl (100 gp). Star rose quartz (20 gp). 1 Major magic item.


Social Check DCs


Bolhild Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown coat over a white low-cut shirt, and a wide-brimmed hat upon her head. She is muscular with a powerful set of arms. She keeps her brown hair in a flapper bob. She is baby faced.

Personality: She dislikes all the random violence that takes place in the east. She is obsessed with her god.

History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. She has dedicated herself to building a better kind of golem.

Motivation: She is currently in port desperately looking for someone to get her out; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Bonds: Religious, Rich, Adventurer, Slave. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Bolhild Rumnaheim, Female Dwarf Aristocrat 4
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)16 (+3) 13 (+1)5 (-3)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Abyssal, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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