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NPC Generator

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Advanced [show]


Creega Browning, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she dresses in collared shirts and wears a proper scarf over her head. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes are violet and catlike.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: A strong sense of loyalty to Halfling people; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Greedy, Secretive, Racist. Bonds: Criminal record, Guardian. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Creega Browning, Female Half-Orc Bard 6
Medium (5'10") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp.


Social Check DCs


Vondal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. He has styled his silver hair well, parting it to the right. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Vondal was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Flaws: Shy, Racist. Bonds: Poor, Religious, Family. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vondal Aranore, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 6 (-2)9 (-1)
Skills Intimidation +1, Religion +5
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Sylvan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp. Freshwater pearl (13 gp).


Social Check DCs


Dabbledob Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Dabbledob grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He struck the Crown-heir job and began his own company from there.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to be a apothecary again

Flaws: Fearful. Bonds: Rich, Job, Adventurer, Family. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Dabbledob Garrick, Male Gnome Commoner 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Tiger eye turquoise (10 gp). Freshwater pearl (10 gp). Red spinel (70 gp). 1 Minor magic item.


Social Check DCs


Reirak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. With a patchy golden beard and wild golden hair. His face is covered beneath a completely black helmet.

Personality: Reirak wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Persistence. Bonds: Poor, Religious. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Reirak Dankil, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)17 (+3) 8 (-1)1 (-5)
Skills Nature +5, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Infernal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 360 gp.


Social Check DCs

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