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NPC Generator

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Advanced [show]


Kithri Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with red colored cloaks and clothing. She carries with her a set of scythes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying golden hair a little too much giving a sharp golden color. She wears crescent spectacles with a black brim.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Kithri has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Kithri Goodearth, Female Halfling Monk 6
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Vicky Branson, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing colorful clothing, dressed as a Fletcher. Her white hair is knotted and matted. Her eyes are blue and catlike.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is lazy, self-centered, vain, and jealous.

History: Vicky was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She was an apprentice working in her mother's forge. In the meantime she has taken over work as a Fletcher and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Selfish. Bonds: Job, Poor, Adventurer. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Vicky Branson, Female Human Warlock 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 12 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 80 gp.


Social Check DCs


Meena Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is renowned for her bright tan dresses and hats. Her black hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Meena took refuge in the old dungeon and found the beat up scythe and armor she uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Meena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and to reunite with her absent mother

Ideals: Philantrophist, Fighting. Bonds: Rich, Nature, Family. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Meena Fabblestabble, Female Gnome Bard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Perception +4, Stealth +0
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Az-Rans Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'10" and muscular, this western man wears a black shirt with thin white vertical stripes and brown pants. He has moderate length black hair. His blue eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his religion dominates his actions

Ideals: Athletic. Flaws: Shy. Bonds: Religious, Poor, Criminal record. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Az-Rans Gracey, Male Half-Orc Aristocrat 4
Medium (6'10") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)13 (+1) 6 (-2)13 (+1)
Skills Acrobatics +4, Perception +0
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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