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NPC Generator

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Advanced [show]


Bhevek TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. His blonde hair is still thick. His fierce brown eyes like to dwell on things.

Personality: Bhevek wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.

Motivation: He'd like to take his coworkers down a peg; and many dire rats want him driven away

Ideals: Disciplined, Professionalism. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Bhevek TellPenny, Male Halfling Rogue 7
Small (3'4") Halfling, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Tawna Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. She carries a battered flail and tarnished hammer as well. Her hair is short and white. She wears crescent spectacles with a black brim.

Personality: Stoic and calm, she prefers to meditate than take action. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tawna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Tawna Shadowquick, Female Halfling Warrior 3
Small (2'8") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)13 (+1) 17 (+3)12 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Lone Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a pastel and grey handkerchief worn on his right side. He wears a feathered hat to cover his moderate length orange fur. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: Born in the south to a Fletcher, Lone learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. Now he works as a writing tutor during his time off.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Artistic, Logical. Flaws: Antagonistic, Shy. Bonds: Job, Family. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Lone Peak, Male Tabaxi Fighter 14
Medium (5'5") Tabaxi, Lawful Good (CR 14)
Armor Class 11
Hit Points 41 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +6, Religion +7
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +7

Possessions: 3000 gp. Blue quartz (16 gp). Deep blue spinel (700 gp). Rose (80 gp). Chalcedony (80 gp). Golden pearl (130 gp). Brown-green garnet (130 gp). Freshwater pearl (16 gp).


Social Check DCs


Caramip Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a worn and beaten armor. Her black hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a white middle class family as the only child. She worked as a nervous Bellfounder and found it very stressful. She has worked as a Bellfounder like her father before her.

Motivation: She doesn't get along with people that don't share her tastes; and she'd like to take her coworkers down a peg

Ideals: Joker, Impeccable. Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Caramip Munggen, Female Gnome Expert 14
Small (3'1") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 78 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)12 (+1) 18 (+4)15 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0

Possessions: 4000 gp. Jet (140 gp). Coral (140 gp). Tourmaline (140 gp). Lapis lazuli (8 gp). Banded agate (8 gp). Deep green spinel (140 gp). 1 Medium magic item.


Social Check DCs

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