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NPC Generator

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Advanced [show]


Salanop Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple blue robe with white stripes complete with hood. She sports chestnut long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Sculptor mother left her crippled. Days after completing her studies, news broke out that her hometown was attacked by brigands. Salanop was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Many brigands want her driven away; and someone believes her a fraud

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Poor, Enemies. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Salanop Ironhide, Female Gnome Warrior 5
Small (3'3") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Golden yellow topaz (1300 gp). Jasper (60 gp).


Social Check DCs


Dimble Turen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a blue suit. His moppish red hair is in a traditional bowl cut. His brown eyes lackadaisically let the world flow into them.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his brother recently and the two have been together since.

Motivation: Several ex partners dislike his way of doing things and want revenge; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Bonds: Job, Nature, Family, Enemies. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Dimble Turen, Male Gnome Commoner 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)17 (+3) 12 (+1)8 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Abyssal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. Amber (100 gp). Deep green spinel (100 gp). Jasper (30 gp). Silver pearl (100 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Colby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak, and carries swords. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to loving parents in a slum to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Poor, Criminal record, Religious. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Geoffrey Colby, Male Human Cleric 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)7 (-2) 17 (+3)11 (+0)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 160 gp.


Social Check DCs


Tethren Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear black tank tops with red pants. His hair is greying and his face has many wrinkles. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Tethren studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated, Gifted. Flaws: Addict. Bonds: Criminal record, Debt. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Tethren Subtlety, Male Tiefling Paladin 5
Medium (5'4") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Giant, Draconic, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp.


Social Check DCs

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