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NPC Generator

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Advanced [show]


Thiala Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'2" and wears a blue tunic with grey highlights, and long yellow pants that bunch up around her shoes. With wild white hair. She is baby faced.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is frequently practicing swordplay.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Military, Immigrant, Slave. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Thiala Ofandrus, Female Elf Wizard 4
Medium (5'2") Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp.


Social Check DCs


Falkrunn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing colorful clothing, dressed as a Sculptor. Her hair is cut close to her head. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not believe in violence as a means to an end. She is a dedicated Sculptor but believes her peers are too gung-ho.

History: Born to a pair of adventurers, Falkrunn grew up listening to her father's many stories. Her childhood dream was to be a Roofer, but she was a colossal failure. She then took over the family business and is one of the better Sculptor for hire.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Ideals: Justice, Pacifist. Bonds: Adventurer, Job, Debt. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Falkrunn Dankil, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 270 gp. Chalcedony (30 gp).


Social Check DCs


Mara Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this western woman dresses like a well dressed Mortician does. Her brown hair is still thick. Her eyes are amber and catlike.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Mara was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She struck the Mortician job and began her own company from there.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Poor. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Mara Dalanthan, Female Elf Warrior 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)7 (-2) 14 (+2)10 (+0)
Skills History +0, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Emerald (500 gp).


Social Check DCs


Kerkad Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. He wears his blue crest down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Barrister, his father struggled to pay the bills. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kerkad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Cynical, Shy. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Kerkad Vangdondalor, Male Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1500 gp. Hematite (16 gp). Silver pearl (140 gp). Brown-green garnet (140 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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