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NPC Generator

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Advanced [show]


Tenena Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. Her silver hair is thinning but still full. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is very quiet and rarely speaks above a whisper. She has a habit of throwing herself into exceedingly dangerous situations.

History: Tenena was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She tends to her Interpreter job now, and dutifully fulfills any obligations she has.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Flaws: Shy, Impulsive. Bonds: Poor, Job, Enemies. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Tenena Nucklestamp, Female Gnome Adept 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. Brown-green garnet (110 gp).


Social Check DCs


Art Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses like a well dressed Unemployed does. She has a slight overbite and is overall scrawny. She wears her gray fur up. Her face is covered beneath a completely black helmet.

Personality: She is irascible and easily irritated. She plays an instrument quite well.

History: She was born in the west, but her parents moved at a very young age to the south. Her childhood dream was to be a Ruler, but she was a colossal failure. She now owns her own business.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new unemployed responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Art Timber, Female Tabaxi Sorcerer 7
Medium (6'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 15
Hit Points -4 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 5 (-3)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 8000 sp.


Social Check DCs


Aramil Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright blue suits and hats. He has styled his white hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his sister before him, after school he went straight into learning to become a Priest. Recently the stress of being a Priest has made it difficult for him to sleep.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Opinionated, Gifted. Flaws: Insomniac. Bonds: Poor, Job, Military. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Aramil Koehlanna, Male Elf Warrior 9
Medium (5'2") Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 49 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)5 (-3) 8 (-1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 13000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with pastel colored cloaks and clothing, and sports empty pouches on her belt. She wears her beige fur down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: She has a rivalry with the Church that dominates her actions; and she loathes her own lifestyle

Flaws: Depressed, Impulsive, Mundane. Bonds: Family, Religious. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Flame On the Water, Female Tabaxi Aristocrat 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 3 (-4)14 (+2)
Skills Perception -2
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. 1 Banded mail.


Social Check DCs

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