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NPC Generator

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Advanced [show]


Leshanna Hanali, Female Elf [Permalink]

Personal [hide]

Description: A 5'0" eastern woman, she tends to wear a tan poncho over her likewise colored trousers and shirt. Her silver hair is lengthy. She has amber eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Leshanna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and she has passion for adventuring and risk

Ideals: Passionate, Logical. Flaws: Hedonist. Bonds: Mentor, Adventurer. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Leshanna Hanali, Female Elf Wizard 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)14 (+2) 9 (-1)16 (+3)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1500 sp. Rich purple corundum (500 gp).


Social Check DCs


Ella Atherton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries a battered bow and tarnished morningstar as well. Her hair is white and curly. She has a dull look in her green eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also is a firm believer in the womanly ideal.

History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. Due to her spouse's obsession with being a Architect they were divorced and she won custody of their daughter. She worked as a Hunter, and she later adopted a second daughter.

Motivation: She is greedy.

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Family. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Ella Atherton, Female Human Fighter 9
Medium (5'6") Human, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 50 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Hadlee, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his longsword. He sports a flattop hair cut. His green eyes dart from person to person to random spaces in the air.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to trick people and travel the world for free.

Motivation: His religion dominates his actions.

Ideals: Professionalism. Bonds: Criminal record, Religious, Enemies. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Anselm Hadlee, Male Human Expert 10
Medium (5'11") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 7 (-2)11 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 250 pp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Sapphire pendant on gold chain (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item.


Social Check DCs


Morana Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this eastern woman wears a robe, a symbol of luck around her neck, and a warhammer on her belt. Her brown hair is well kept. Her green eyes have a joyful gleam in them most of the time.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She receives visions of the future at random moments

History: Sold as a small child to a necromancer, Morana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Morana took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Mentor. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Morana Bloodkith, Female Dwarf Expert 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 350 gp. 1 Darkwood Buckler.


Social Check DCs

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