Ralf Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He has dyed his greying black hair a little too much giving a sharp black color. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Ralf's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels the way he acts is they only way to get by in the world; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable, Optimist, Entrepeneur. Bonds: Slave, Criminal record. Occupation: Ruler
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 112 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 400 gp. Moss agate (11 gp). Violet garnet (900 gp).
Havilar Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Her rusty crest is drawn into a tight pony tail with a dagger scrunchie. She has gleaming, smiling red eyes.
Personality: She is extraordinarily eccentric. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her father was called into army service. After coming to the age of reason, Havilar took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.
Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally
Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Military, Rich. Occupation: Servant
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 400 gp.
Drenna Windsor, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised in a forest tribe. Drenna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She feels threatened by others; and a deep hatred of goblins
Flaws: Cynical, Fearful, Secretive. Bonds: Nature, Enemies. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
Chay Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, red, dusty cloak. His skin is fair and his fingers are delicate and long. His black hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Someone believes him a fraud; and money/treasure
Ideals: Philantrophist, Optimist. Flaws: Insomniac. Bonds: Rich, Adventurer, Enemies. Occupation: Courier
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: Smoky quartz (50 gp). Iolite (50 gp). Rhodochrosite (13 gp). Jade (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!


