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NPC Generator

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Advanced [show]


Mordai Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His hair is greying and his face has many wrinkles. His eyes are white and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Mordai was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He has drifted from career to career and currently works as a Dyer.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Impeccable, Optimist. Bonds: Poor, Job, Family. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Mordai Integrity, Male Tiefling Paladin 3
Medium (6'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 18000 cp.


Social Check DCs


Marastyr Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a Mercenary, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels threatened by others; and to find somewhere to settle down

Flaws: Mundane, Fearful. Bonds: Poor. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Marastyr Broodfist, Female Dwarf Bard 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 11 (+0)7 (-2)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Large well-done wool tapestry (500 gp). A silver and pearl hairclip (30 gp).


Social Check DCs


Tawna Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her moppish black hair is in a traditional bowl cut. She has amber eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carter arts, while her father instructed her in etiquette, music and courtly manner. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Carter for the past few years.

Motivation: To settle down with her crush; and wants to open a new tavern

Ideals: Joker. Flaws: Disease. Bonds: Rich, Job, Has a crush. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Tawna Tealeaf, Female Halfling Monk 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 17 (+3)10 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Beatrice Clayden, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is knotted and matted. Her amber eyes peer out from beneath her deerstalker brown hat.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of her sister

Flaws: Antagonistic. Bonds: Job, Rich, Criminal record, Family. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Beatrice Clayden, Female Human Commoner 3
Medium (4'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)18 (+4) 4 (-3)10 (+0)
Skills Performance +2, Survival -1
Senses Passive Perception 7
Languages Common, Terran, Aquan, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Red spinel (70 gp).


Social Check DCs

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