Marbas Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His left leg appears badly burned and disfigured. He has dyed his greying red hair a little too much giving a sharp red color. He is baby faced.
Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Marbas was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Optimist, Philantrophist. Bonds: Rich, Military, Job. Occupation: Priest
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.
Pog Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered south to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a crush on the local Carpenter; and wants his loneliness to end
Ideals: Fighting. Flaws: Greedy, Impulsive, PTSD, Disease. Bonds: Has a crush. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Druidic, Infernal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 sp.
Jasmine Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'11" and wears a well pressed and immaculate suit (or dress). Her left hand appears badly burned and disfigured. Her hair is blonde and curly. This hazel eyed easterner is not easily forgotten.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised in a forest tribe. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic, Shy. Bonds: Nature, Religious. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 43 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 600 gp. Star rose quartz (70 gp).
Ishte Open, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a robe, a symbol of her god around her neck, and a mace on her belt. She wears her silver hair down. She has several tiny ruby earrings on each ear.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Ishte was left her mother's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ishte fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and she is greedy
Ideals: Fighting, Optimist, Justice. Bonds: Rich, Military. Occupation: Cook
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 34 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 6 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Azurite (9 gp). Rich purple corundum (600 gp). Deep green spinel (110 gp). Zircon (60 gp). Peridot (60 gp). Blue quartz (9 gp). Zircon (60 gp). Rich purple corundum (600 gp). Black pearl (900 gp). Carnelian (60 gp). Tiger eye turquoise (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!

