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NPC Generator

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Advanced [show]


Ulblyn Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has done his best to style his brown hair to look like a famous performer. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.

History: Gifted from a young age, Ulblyn studied abroad. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Adventurer, Nature. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Ulblyn Goodearth, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)9 (-1) 10 (+0)8 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp. 1 Antitoxin.


Social Check DCs


Lance Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears his white hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Lance Marlowe, Male Human Barbarian 2
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 230 gp. Red garnet (160 gp). Bloodstone (70 gp).


Social Check DCs


Mardred Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has a very tight haircut. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Mardred was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Athletic. Flaws: Addict, Secretive. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Mardred Stoutale, Female Dwarf Monk 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 102 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)15 (+2) 13 (+1)12 (+1)
Skills Investigation +6, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Giant
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Lincoln, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is generally shirtless and showing off her tattooed chest. Her brown hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She never wears the same outfit twice, unless she absolutely has to.

History: Giselle was raised in a hard working conservative environment. Giselle liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.

Motivation: To be a Sage again.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Giselle Lincoln, Female Human Warrior 2
Medium (5'4") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 9 (-1)7 (-2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 800 sp. 1 Everburning torch.


Social Check DCs

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