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NPC Generator

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Advanced [show]


Immeral Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His golden hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Immeral is combative with any and all who dare try his patience in the slightest.

History: The child of northern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Justice, Impeccable. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Immeral Xiloscient, Male Elf Adept 2
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)18 (+4) 13 (+1)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven, Druidic, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp.


Social Check DCs


Jak High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.

History: Jak was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: He seems to be bored by most things; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Family, Immigrant. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Jak High-hill, Male Halfling Warlock 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 18 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 9 (-1)18 (+4) 6 (-2)17 (+3)
Skills Acrobatics +4, Religion +7
Senses Passive Perception 8
Languages Common, Halfling, Terran, Draconic, Auran, Goblin
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 400 gp.


Social Check DCs


Carrie Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Crown-heir does. His hair, while still mostly brown, has prominent grey streaks. He has several tiny amber earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Crown-heir job and began his own company from there.

Motivation: Money/treasure.

Flaws: Shy, Impulsive. Bonds: Job, Rich, Nature. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Carrie Iranapha, Male Elf Druid 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Just what you see.


Social Check DCs


Torgga Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has wavy blonde hair. Her brown eyes lackadaisically let the world flow into them.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a minor phobia of water and hates getting wet.

History: Born in the north her family was never financially stable. Torgga abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Cynical, Fearful. Bonds: Adventurer, Poor. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Torgga Glanhig, Female Dwarf Druid 8
Medium (4'0") Dwarf, True Neutral (CR 8)
Armor Class 10
Hit Points 65 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 8000 sp. Red spinel (60 gp). Sard (40 gp). Black pearl (1000 gp). Emerald (800 gp). Onyx (40 gp). Alexandrite (1000 gp).


Social Check DCs

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