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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sekhmet Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is portly but not overly obese. Her hair, while still mostly brown, has prominent grey streaks. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her psionic abilities were realized during a raid on her village. She became a Engraver soon after.

Motivation: Doesn't want to be a Engraver and was forced into it by her family; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Job, Family. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Sekhmet Flaw, Female Tiefling Fighter 5
Medium (6'0") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)17 (+3) 9 (-1)19 (+4)
Skills Performance +7, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Druidic, Undercommon, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gimurt Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting grey shirt and pants. He keeps his black hair in a pixie cut. His gray eyes are passionate and lively.

Personality: Gimurt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a slaver, Gimurt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Spice Merchant mother left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Extrovert, Logical. Flaws: Disease, Racist. Bonds: Mentor. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Gimurt Daraln, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)7 (-2) 12 (+1)7 (-2)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Half-Plate.


Social Check DCs


Morkral Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. His whole body is exceptionally muscular. With bright golden hair and a scraggly beard. He has gleaming, smiling gray eyes.

Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Morkral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.

Motivation: Money/treasure; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Rich, Immigrant, Guardian, Military. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Morkral Lutgehr, Male Dwarf Druid 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Hugh Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of scythes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His golden hair is styled in orderly dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: Hugh was born in the west. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered west to less war torn lands. He has achieved small success as a Junk Dealer.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting, Persistence. Flaws: Impulsive, PTSD. Bonds: Poor, Job. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Hugh Bentham, Male Human Fighter 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +4

Possessions: 100 pp. Chalcedony (50 gp). Golden pearl (90 gp).


Social Check DCs

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