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NPC Generator

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Advanced [show]


Finellen Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her moppish blonde hair is in a traditional bowl cut. Her gray eyes have a joyful gleam in them most of the time.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She became a Bowyer soon after.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Logical. Flaws: Disease. Bonds: Job, Rich. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Finellen Frostbeard, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 sp.


Social Check DCs


Hadwisa Clapham, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears a brown cloak and cross-gartered black stockings. Her clothes are grease stained in places. Her brown hair is knotted and matted. She has gleaming, smiling green eyes.

Personality: Hadwisa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is skeptical of what others tell her and is slow to trust.

History: Born to a Actor, her father struggled to pay the bills. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Extrovert. Flaws: Shy. Bonds: Poor, Immigrant, Religious. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Hadwisa Clapham, Female Human Warlock 6
Medium (5'4") Human, True Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp. Rhodochrosite (8 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Amethyst (60 gp).


Social Check DCs


Ermina Astley, Female Human [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. She is portly but not overly obese. Her long auburn hair is drawn into a two foot long braid. She has gleaming, smiling green eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She also has developed a complete distrust of the Glassblower profession.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: Revenge; and balancing her hectic life and new tanner responsibilities is difficult

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Rich, Enemies. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Ermina Astley, Female Human Paladin 2
Medium (4'8") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp.


Social Check DCs


Boddynock Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple tan line shooting up and back down. He carries with him a set of hand crossbows on his belt, each one with a opal on the hilt. His moppish golden hair is in a traditional bowl cut. His gray unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with lycanthropy at a very young age, Boddynock has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with his crush; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Has a crush. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Boddynock Horcusporcus, Male Gnome Ranger 12
Small (3'8") Gnome, Lawful Good (CR 12)
Armor Class 12
Hit Points 90 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)11 (+0) 10 (+0)13 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 400 pp. Rich purple corundum (400 gp).


Social Check DCs

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