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NPC Generator

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Advanced [show]


Philomena Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is renowned for her bright white dresses and hats. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Prone to second guessing herself, she comes off as nervous. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her father. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants nothing more than to rejoin the army; and to reunite with her old friends

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Adventurer, Military. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Philomena Quickstep, Female Halfling Rogue 11
Small (2'11") Halfling, Lawful Neutral (CR 11)
Armor Class 15
Hit Points 54 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)7 (-2) 9 (-1)12 (+1)
Skills Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: Eye agate (5 gp). Star rose quartz (70 gp). Tourmaline (110 gp). Golden yellow topaz (1600 gp). Jasper (70 gp). 1 Minor magic item.


Social Check DCs


Harvest In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. Her fur is greying and her face has many wrinkles. Her hazel eyes are slightly larger than normal.

Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Harvest hails from a village terrorized by goblins. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Jeweler.

Motivation: Doesn't want to be a Jeweler and was forced into it by her family; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Fighting. Bonds: Job, Enemies, Slave, Family. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Harvest In the Wind, Female Tabaxi Barbarian 6
Medium (6'5") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Drifting In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'3". She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and her gloved hand is found clutching a trident. Her fur, while still mostly beige, has prominent grey streaks. She has gleaming, smiling hazel eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father; and to unite with her sister

Ideals: Opinionated, Gifted. Bonds: Family, Mentor. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Drifting In the Morning, Female Tabaxi Barbarian 13
Medium (5'3") Tabaxi, Neutral Evil (CR 13)
Armor Class 15
Hit Points 94 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Nature +6, Stealth +9
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vani Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has a slight overbite and is overall scrawny. She has slicked back auburn hair. Her eyes are gray and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born to loving parents in a slum to the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To find somewhere to settle down; and she'd like to take her coworkers down a peg

Flaws: Mundane. Bonds: Guardian, Immigrant, Poor, Job. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Vani Fastfoot, Female Halfling Druid 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 9 (-1)16 (+3)
Skills Animal Handling +2, History +6
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Infernal, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp.


Social Check DCs

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