Eridred Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and carries scimitars. She has done her best to style her golden hair to look like a famous performer. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, she is a well trained Locksmith. She is able to fit into much smaller and tighter spaces than normal.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has worked as a Locksmith like her father before her.
Motivation: She is greedy.
Ideals: Fighting, Gifted. Bonds: Job, Military, Rich. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Ignan, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 |
Possessions: 700 gp.
Rieta Idea, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She is portly but not overly obese. Her chestnut hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: Eccentric and domineering, Rieta will drive conversation. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rieta fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Extrovert, Logical. Flaws: Impulsive, Insane. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Terran, Undercommon, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Pink pearl (130 gp). Jet (130 gp). Eye agate (7 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item.
Akta Blame, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green leather gloves, a green jacket, and tight pants. She has a moderate pudge and is not very fit. Her hair is cut close to her head. She wears a mask on her face.
Personality: Cocky and sure of herself, she believes she is the best Actor born in the past three hundred years. She invites people to come help in her community garden.
History: Gifted from a young age, Akta studied abroad. She was an athlete and attended two major summer competitions. She never won. She has set out to sabotage the competition.
Motivation: Expand her business.
Ideals: Philantrophist, Gifted, Athletic. Bonds: Poor, Job. Occupation: Actor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 4)
Armor Class 9
Hit Points 5 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 7 (-2) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: Moss agate (11 gp). Red spinel (150 gp). Tourmaline (150 gp). Golden pearl (150 gp).
Theren Horineth, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a blue and black handkerchief worn on his right side. He wears his silver hair down. His fierce gray eyes like to dwell on things.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has drifted from career to career and currently works as a Map Maker.
Motivation: His religion dominates his actions; and to reunite with his absent mother
Flaws: Antagonistic, Secretive. Bonds: Family, Job, Religious. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 11)
Armor Class 13
Hit Points 61 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 210 pp. Solid gold idol (1200 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (500 gp). Silver chalice with lapis lazuli gems (30 gp). Solid gold idol (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


