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Advanced [show]


Aura Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears light armors faded through time and improper care. Her gray fur is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has all her life been fascinated with writing.

History: Aura lived on a farm with her father, near the main road leading to a nearby town. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To be a Architect again; and balancing her hectic life and new apothecary responsibilities is difficult

Ideals: Artistic, Gifted. Bonds: Job, Family. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Aura Of Ale, Female Tabaxi Aristocrat 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp.


Social Check DCs


Gale Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her fur is cut close to her head. Her copper eyes lackadaisically let the world flow into them.

Personality: Calm and collected, she is a well trained Scribe. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family A gifted student she started as a Sculptor, but she got bored and became a Scribe. She inherited the family business which she has now maintained for 4 years.

Motivation: Sabotage a competitor; and she has passion for adventuring and risk

Ideals: Justice. Bonds: Adventurer, Job, Criminal record. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Gale Of Passion, Female Tabaxi Adept 9
Medium (6'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His silver crest is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: Shedinn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge

Ideals: Extrovert. Flaws: Fearful, Insomniac. Bonds: Mentor, Enemies. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Shedinn Ebynichtomonis, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 7 (-2)12 (+1)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 gp. Alexandrite (1600 gp). Carnelian (20 gp). Iolite (20 gp). Amber (130 gp). Jasper (20 gp). Star rose quartz (20 gp).


Social Check DCs


Godfrey Law, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Godfrey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Selfish, Disease. Bonds: Poor. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Godfrey Law, Male Human Monk 8
Medium (6'6") Human, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +6

Possessions: 100 pp. Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (2300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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