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NPC Generator

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Advanced [show]


Adrik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a grey costume with the symbols of strength on his torso. His hair, while still mostly brown, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He plays an instrument quite well.

History: Adrik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and someone believes him a fraud

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Adrik Ironfist, Male Dwarf Expert 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)5 (-3) 12 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Aldous Northcott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His blonde hair, when down, is lengthy. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is afraid of women and trembles around them

History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Shy, Impulsive. Bonds: Mentor, Family. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Aldous Northcott, Male Human Aristocrat 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 2100 gp. Eye agate (13 gp). Jasper (20 gp). Black pearl (1300 gp). Violet garnet (1300 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mumpena Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She sports tan clothing, slightly heavier than average wear. Her silver hair is well kept. Her eyes, though not visible through her cowl, are brown.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Flattery will make her almost putty in your hands.

History: Mumpena lived on a farm with her mother, near the main road leading to a nearby town. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is untrained/undisciplined, which makes her dangerous.

Motivation: An old rival family wants her found; and wants to raise her children well

Flaws: Antagonistic, Insane, Selfish. Bonds: Family, Nature. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Mumpena Horcusporcus, Female Gnome Warlock 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)15 (+2) 7 (-2)14 (+2)
Skills Stealth +5, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 600 gp.


Social Check DCs


Andram Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a green suit, pastel shirt, and tan tie. He keeps his long white hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Crown-heir like his father before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Persistence, Impeccable. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Andram Integrity, Male Tiefling Warrior 4
Medium (6'1") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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