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NPC Generator

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Advanced [show]


Qemuel Murder, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has a large black mantle and cape that has been intricately interwoven into his tan robe. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is still thick. He has a dull look in his black eyes.

Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He has worked as a Sage like his mother before him.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Flaws: Disease. Bonds: Slave, Guardian, Immigrant, Job. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Qemuel Murder, Male Tiefling Wizard 1
Medium (5'3") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp. 1 Superior lock.


Social Check DCs


Geoffrey Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is knotted and matted. His blue eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Geoffrey hails from a village terrorized by dire rats. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge.

Ideals: Entrepeneur, Gifted. Flaws: Greedy. Bonds: Rich, Enemies. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Harris, Male Half-Elf Ranger 15
Medium (5'5") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 73 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 5000 gp. Violet garnet (900 gp). Blue sapphire (1400 gp). Red spinel (100 gp). Coral (100 gp). Banded agate (7 gp). Black pearl (900 gp). Carnelian (70 gp). Onyx (70 gp). Azurite (7 gp). Bloodstone (70 gp). Banded agate (7 gp). Red-brown spinel (100 gp). Moss agate (7 gp). 1 Medium magic item.


Social Check DCs


Taklinn Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears brown leather gloves, a brown jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. His white hair and beard is wavy and long. He has a dull look in his blue eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Taklinn was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by illithids. Taklinn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Logical. Bonds: Slave, Enemies, Military, Religious. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Taklinn Daerdahk, Male Dwarf Barbarian 7
Medium (4'5") Dwarf, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 37 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Infernal, Giant
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has shaved his head bald. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sindri was born in the east. At a young age he loved to build and create. He has had some formal painting training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Impeccable, Persistence, Artistic. Flaws: Shy. Bonds: Criminal record. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Sindri Nackle, Male Gnome Bard 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 20 gp.


Social Check DCs

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