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NPC Generator

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Advanced [show]


Greeba Milton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light black in addition to tight pants. She sports chestnut long hair. Her blue eyes dart from person to person.

Personality: Calm and collected, she is a well trained Mercenary. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Greeba was raised in a hard working conservative environment. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is terrified, and will act out of fear; and she'd like to take her coworkers down a peg

Flaws: Racist, Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Greeba Milton, Female Half-Orc Commoner 6
Medium (6'5") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp. Fire opal pendant on a fine gold chain (1200 gp). Large well-done wool tapestry (300 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Wade, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her silver hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are brown.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She believes the world needs to unite to get rid of brigands once and for all.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her 11th year, her parents were killed by a brigands raid, leaving Elysande alone in the world. After a stint in an orphanage, she was adopted. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: Many brigands want her driven away; and wants to work out more often

Ideals: Philantrophist, Athletic. Flaws: PTSD. Bonds: Enemies, Religious. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Elysande Wade, Female Human Druid 11
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 82 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Violet garnet (500 gp). Tourmaline (150 gp). Banded agate (7 gp).


Social Check DCs


Bolhild Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear. She has a slight overbite and is overall scrawny. She sports chestnut long hair. Her blue eyes are passionate and lively.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Bolhild grew up listening to her father's many stories. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Religious, Adventurer, Criminal record. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Bolhild Ungart, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 gp. 1 Masterwork Light steel shield.


Social Check DCs


Mara Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her silver hair is cut short. She wears a mask on her face.

Personality: A skeptical and narcissistic woman, Mara's first love is herself. Her second love is also herself. She is a great chef.

History: Mara was born in the east. At a young age she loved to build and create. Her arcane abilities were realized during a raid on her village. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Gifted, Persistence, Logical, Fighting. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Mara Iranapha, Female Half-Elf Ranger 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Orc, Abyssal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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