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NPC Generator

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Advanced [show]


Menny Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is blonde and curly. Her fierce green eyes like to dwell on things.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small plains village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Criminal record. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Menny Garrick, Female Gnome Fighter 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nemeia Agony, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. Her brown hair is slicked back into a classic pompadour. She has red eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a ruthless business woman, a trait she acquired from her father.

History: She was born to a criminal king-pin and mafia family Her family was turned out during the war. She and her family wandered west to less war torn lands. Being a Apothecary kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Rich, Guardian, Criminal record, Adventurer. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Nemeia Agony, Female Tiefling Adept 5
Medium (5'5") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Investigation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Druidic
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 300 gp.


Social Check DCs


Delre Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears clothing that is held on in multiple layers but all of it is in poor condition. She is tall, broad shouldered and powerfully built. Her red hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Sold as a small child to a slaver, Delre was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her homeland was ravaged by war and she spent much of her life rebuilding it. By chance she met her brother recently and the two have been together since.

Motivation: To unite with her brother; and an old rival family wants her found

Ideals: Opinionated. Flaws: PTSD. Bonds: Poor, Family, Mentor. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Delre Graybeard, Female Dwarf Druid 5
Medium (3'10") Dwarf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 8 (-1)6 (-2)
Skills Religion +3, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Anne Branson, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is typically in her Glassblower uniform. She has a very tight haircut. She has brown eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her father raised her in a mountain cabin. Anne liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand her business.

Ideals: Optimist, Entrepeneur, Fighting. Bonds: Job, Nature. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Anne Branson, Female Human Wizard 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)15 (+2) 8 (-1)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 pp. 1 Banded mail.


Social Check DCs

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