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NPC Generator

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Advanced [show]


Hunter Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with violet stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Hunter has worked very hard to control his curse. He now owns his own business.

Motivation: Dwarven compassion; and further expansion of business

Ideals: Optimist. Flaws: Impulsive, Disease, Racist. Bonds: Job. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Hunter Walcott, Male Human Wizard 2
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 80 gp.


Social Check DCs


Roger Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Slave, Criminal record. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Roger Schwartz, Male Half-Elf Wizard 6
Medium (5'9") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)18 (+4) 10 (+0)13 (+1)
Skills History +7, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Draconic, Abyssal, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 900 gp. Alexandrite (200 gp). Red spinel (90 gp). Black pearl (200 gp). White pearl (90 gp).


Social Check DCs


Oriel Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a violet tunic with brown highlights, and long blue pants that bunch up around her shoes. Her silver hair is smooth and relatively long. Her brown eyes lackadaisically let the world flow into them.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Oriel is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She got into the Tailor business at a young age. Her mother was a soldier and died while she was still young. Oriel was left her mother's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Tailor.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is unsatisfied with her job

Ideals: Joker. Bonds: Family, Job, Military, Debt. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Oriel Holland, Female Half-Elf Aristocrat 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Millicent Morton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. She has a very tight haircut. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother had invested heavily in several trade routes and wanted her to inherit them. Since then, she has sought to make the best of life.

Motivation: To clean up the streets; and she is greedy

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Rich, Guardian. Occupation: Cook

Voice: Italian accent

Attributes [hide]

Millicent Morton, Female Human Fighter 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. Obsidian (12 gp). 1 Banded mail.


Social Check DCs

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