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NPC Generator

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Advanced [show]


Beatrice Sutherland, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in brown turtlenecks beneath a green coat with blue slacks. Her golden hair is kept up in a ponytail inside a small hat. She has a tattooed face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Gifted from a young age, Beatrice studied abroad. A gifted student she started as a Spice Merchant, but she got bored and became a Servant. She became a Servant soon after.

Motivation: Wants to have a good time and be beloved; and a rival would like her out of the picture

Ideals: Gifted, Optimist. Bonds: Immigrant, Job, Criminal record. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Beatrice Sutherland, Female Human Expert 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Sannl Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. She keeps her long chestnut hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also has developed a complete distrust of the Unemployed profession.

History: Sannl was born in the west. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered singing. She ran away from her former home and has been making her living as a Healer for the past few years.

Motivation: Expand her business.

Ideals: Persistence, Artistic. Flaws: Insane, Mundane. Bonds: Job. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Sannl Daerdahk, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Halfling, Celestial, Sylvan
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1

Possessions: 360 gp. 1 Darkwood Buckler.


Social Check DCs


Ahinar Teinithra, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'11" and wears a tan coat over a violet low-cut shirt, and a wide-brimmed hat upon her head. Her brown hair is cut short. Her brown eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the east to a Junk Dealer, Ahinar learned a great deal about her father's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Many orcs want her driven away; and revenge

Ideals: Entrepeneur. Flaws: Depressed, Hedonist. Bonds: Job, Enemies. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Ahinar Teinithra, Female Elf Expert 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)17 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Jasper (80 gp). Jet (150 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Mastema Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. Her hair, while still mostly white, has prominent grey streaks. Her silver eyes dart around the room hyper actively observing anyone and anything.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Mastema was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has taken up work as a Sage and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Retire the richest woman in the east; and wants to open a new tavern

Ideals: Logical, Entrepeneur. Flaws: Racist, PTSD. Bonds: Job. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Mastema Elusive, Female Tiefling Adept 13
Medium (5'3") Tiefling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 59 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Deception +7
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433321

Possessions: 100 pp. Old masterpiece painting (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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